You can throw the spear as a Pillum if needed ( Fits the classical era Roman soldier ) and draw your two-handed Lucerne Hammer or longspear.
Quickdraw feat as well as two weapon fighting to go along with the shield bash feat line. With enlarge, I would personally only use a Spear and a Quickdraw shield.
Spiked hoplite shield how to#
Barbarian does offer some nice boosts, if you can figure out how to mix it in while maintaining the feats you need to keep boosting trip and TWF. I would consider going strait Phalanx Soldier, or adding in a couple of levels of MoMS. 10 levels of Ranger multiclassing just to avoid a 15 DEX seems wasteful to me - and causes you significant delays in getting to ITWF.
Spiked hoplite shield plus#
Improved Two Weapon Fighting only requires a 17 DEX (usually 15 plus a +2 DEX/STR belt). Go Fauchard for your tripping reach weapon if you can afford the feat: best weapon available for this build with high damage die and fantastic crit range. If you just want to optimize the shield bash, you can shoot yourself in the foot and go heavy. Choose your prioity: do you want to optimize trip, overall damage or your ability to bash? If the answer is trip or overall damage, go with a light shield. You aren't going to want to use a Heavy Shield if you want to focus on tripping: every point of CMB is important as you level up when you want to remain really good at tripping: a -4 there would suck. Titan Mauler always sounds cool, but -2 to attacks sucks all the time, and usually isn't worthwhile mathematically. MoM's is awesome for Tiger Pounce (Power Attack penalty is applied to your AC instead of your attack), which is very underrated. MoMs gives up Flurry of Blows, so your Charging Pummel would come very late and still only able to be used with unarmed strikes, which wasn't the purpose of the OP's build. And since you don't need shield feats anymore to make your style work, you can pick up Improved Two Weapon Fighting and eventually Two Weapon Rend with the Two Weapon style.įor enchantment purposes, the Bodywrap of Mighty Strikes is much more reasonably priced than an Amulet of Mighty Fists, and Furious makes it easy to bump up your weapons' enhancement to the all-important +3. Lastly, Guide Ranger replaces favored enemy with a really, powerful X/day buff. It's also possible to grab Pummeling Charge by level 13 (or as soon as 7 with another level of Master of Many Styles) for a massive crushing charge.
Spiked hoplite shield full#
Unarmed Strike isn't really defined by the game, so you can flavor these attacks as anything you want - punching (with your shield on your fist), smashing someone's head with the haft of your weapon, whatever - and thanks to Monk and Dragon Style, these attacks have hefty strength bonuses and potentially full power attack while avoiding any penalty for a heavy shield. Why unarmed stuff? Because instead of making offhand attacks with your shield, you simply carry a shield while making Monk Unarmed Strike 'offhand' attacks. Master of Many Styles gives you Improved Unarmed Strike, Dragon Style, and potentially another style later.
Losing 2ab with your weapon is annoying, but then, you're getting +4 strength anyhow when raging. Titan Mauler 2 allows one-handing a two-handed weapon, gives you rage (Extra Rage feat for more usage), and allows access to basic rage powers as a bonus. Titan Mauler Barbarian 2 / Master of Many Styles Monk 1 / Guide Ranger X (Two-Weapon Fighting Style). I assume you're probably going for more of a reach-warrior than a classical Spartan, but the build I had in mind for a Spartan hoplite ignored reach and went: There's a big difference between a classical hoplite and the later wall-o-death longspear infantry that couldn't do much out of formation.